Git Code Reposity - Nintendo Game Development

Published on Thursday, September 26, 2013


Learning 2D game development for the Nintendo Wii U can be a bit hard, even though we mostly use HTML5 and JavaScript. For this reason, I'm saving all of the code for the games and the RokkoJS game engine that I write in these tutorials in an open-source git repository, hosted at GitHub. Feel free to do a git pull on my project repo, or just copy all of my JavaScript while you watch my tutorial. The main things you'll need to know about git are: 1. git clone will download a copy of the source code for the project from GitHub into your local computer 2. git pull will pull code from the repo into your machine 3. git commit -am "message here..." will commit code 4. git push will push all committed code into the remote server Copyright (c) 2013 Rodrigo Silveira

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